
Many gameplay elements are similar to the Age of Empires series. It was released on Octoin North America and on Novemin EuropeĪ spin-off from the Age of Empires series, Age of Mythology takes some of its inspiration from mythology and legends of the Greeks, Egyptians, and Norse, rather than from actual historical events. Please buff Defensive Tactics for similar reasons.Age of Mythology ( AoM) is a real-time strategy video game developed by Ensemble Studios and published by Microsoft Game Studios. Please buff up Poisonous before launch, we don't need useless traits. So it doesn't even have a 50% success rate to work, against the thing it's strongest against, and all you get is 8 damage per round if it works.Īnd let's remember unlike something like Strong, this trait has inverse scaling, becoming weaker as the game goes on since more and more enemies get status resistance. And even if a unit, with no status resistance does 3 repeating attacks, there's only a 48.8% chance it will be poisoned (1-.8^3). It's only maginally effective against charge attacks/single attacks, meaning it's basically only any good against repeating melee attacks. We're talking a trait that does nothing against ranged attacks or magic attacks. Is a 20% chance of poisoning melee attackers 80% as good as Resistant? Or in other words, is it as good as +2 Fire, Frost, Lightning & Spirit Resistance? Hell no. So the first part of poisonous is ~20% as good as Resistant.

Resistant is a competing body trait that gives +2 Resistance, or in other words, it gives +2 Blight, Fire, Frost, Lightning & Spirit Resistance.

Poisonous looks really weak as a body trait.įull disclosure, I am the author of More Body & Mind Traits which already has a Poisonous trait, giving a 60% chance of poisoning melee attackers, so it's clear where I stand on what I think would make the trait good.īut breaking it down, let's start with the +2 Blight Resistance.
